Truly, there is not a significant measure to do after you beat this entertainment. Clearly you in all probability never will beat the beguilement, in the Megalopolis sense. If you get depleted, you can incite one of 6 circumstances, in which you are given a city with an issue going from the ordinary (Traffic, Crime) to the nearby destructive (Nuclear Meltdown). You have a set time period 5 or 10 years to make the situation right.
It is a critical test to stay inside your money related arrangement for this measure of time, given that you will in all likelihood lose a couple of hundred dollars a year, other than enhancing the city. Before you beat them, it’s agreeable to play the beguilement a ton, however a while later you really get kind of tired of it.